Final Fantasy VII Remake Box Art & More Game Details


Battle System

Analyze the enemy’s weakness and action patterns, and choose magic and abilities. This is a highly strategic battle system that fuses intuitive action with a Final Fantasy-esque command battle system base. By consuming the “ATB Gauge,” which fills as time passes and based on character actions, you can use battle commands such as “Ability,” “Magic,” and “Item.”

Wait Mode

By opening the command menu during battle, you will enter “Wait Mode,” where time will slow and you will have the time to properly think about your strategy. From the command menu, you can select “Ability,” “Magic,” “Item,” and “Limit Skill.” Determine your enemy’s weakness and the battle situation, then choose your next action.


Commands can be registered to buttons as shortcuts, allowing you to use them without opening the command menu. By setting the skills that you use often, you can enjoy action game-like battles without interruption.

FINAL FANTASY VII REMAKE – Abzu Battle Gameplay, TGS 2019


The gauge beneath the enemy’s HP gauge is the Burst gauge. It will increase as you attack, and when it is filled, the enemy will enter the Burst state. in this state, the enemy is unable to take action and take more damage than usual.

—Cloud’s “Burst Slash” ability allows him to easily fill up the Burst gauge.

Party Commands

While you can switch between the character you are controlling during battle with the d-pad, you can also open the party command menu with the L2 and R2 buttons to issue battle commands without changing characters.
Limit Break

Each time you take damage from enemies, the Limit gauge will increase, and once fully accumulated, you will be able to activate extremely powerful skills unique to each character.


By equipping materia to weapons and armor, you can use abilities such as magic. There are various types of materia, ranging from magic materia to command materia, independent materia, summon materia, and more. Depending on the slot, the materia can be paired together, which can change the effect of the materia.

Magic Materia


Materia that lets you use lightning elemental magic such as “Thunder.” Materia will develop as you use it, allowing you to use even more powerful magic. Thunder evolves from “Thunder” to “Thundara” to “Thundaga.”


Materia that lets you use time magic such as “Haste” to increase the action speed of your party, “Slow” to slow down the action speed of enemies, or “Stop” to temporarily halt enemy movement. This magic bestows the target with a time-related state change.

Support Materia

—Elemental Materia

Materia than can attach the magic materia’s elements to weapons or armor. When attached to a weapon it adds its elemental attack, and for armor its elemental resistance.

The combination of the magic materia “Ice,” which enables the use of ice elemental magic such as “Blizzard,” and the support materia “Elemental Materia,” grants the weapon ice properties.


By equipping summon materia, you can call out summoned monsters after a dedicated Summon gauge fills during battle. Summoned monsters will fight automatically and will unleash a powerful special move before they return.

—Summons can be issued commands and activate unique abilities.

The World of Final Fantasy VII Remake

Locations from Final Fantasy VII have been faithfully recreated in high quality. Several locations that could not be explored in the original version have also been added.

Sector 7 Slums

The slums beneath the Sector 7 plate. A dim town where the sky is blocked off, its buildings are made out of the scraps produced during the construction of Midgar. From the “7th Heaven” bar to the “Beginner’s Hall” by its vigilante committee, the Sector 7 slums is home to a lively community.

7th Heaven

A bar in the Sector 7 slums. A place for laborers to relax every night. It is known for its famous cocktail the “Cosmo Canyon,” and the smiling face of its show girl Tifa. There is also a darts game where the men of the town compete for the high score. After closing, 7th Heaven becomes the base of operations for the anti-Shinra organization AVALANCHE.